Project

< Back to Portfolio

Revenue Smasher: An ABM Adventure

Made with Unity and C#, Revenue Smasher: An ABM Adventure is a 16-Bit, Japanese RPG-inspired game for WebGL and Retroid Pocket. In addition to Lead Programmer, I was the Director on the project and worked with Terminus to design the game and meet timeline goals. For a detailed list of my contributions, please see my resume.

Play it online at terminus.com! (desktop recommended)

Thumbnail
Thumbnail
Thumbnail
Thumbnail
Thumbnail
Thumbnail
Thumbnail
Thumbnail
Thumbnail
Thumbnail
Thumbnail
Thumbnail

< Back to Portfolio

0/0